I simply cannot pass Leena. The fights are absurd, they just want you to play in one specific way and no other. With so limiting fights yet you have some fights that are impossible win until something is triggered, like holding on until a certain round but you don't know that and all you do is mindlessly try try and try. AND STORY MODE DOESN'T EVEN WORK!!! I couldn't even skip fights that were supposed to be skipable by story mode.
when testing the game out, it seems a good story... and it really does have a great story, the author even torture the player to its limits what they learn in battle.
as I beat the game in around 10 hours + 3-4 hours of losing battles, I really enjoy the game with puzzles and story.
as you need to watch very carefully and use your healing, attack, defense and corruption nicely as you might only be happen to have 1 mistake or less in order to win the battle.
each battle is a tight one to win it, but it is one of the best battle mechanics and hardest I ever did.
while there is no level/exp to earn, you keep the base you have. as there is no def on players and enemies, but use a pattern to follow closely which is used for winning or losing the battle!
I recommend everyone for a good story or test their battle skills in this game as you never see it before :)
i had a blast playtesting this through its development and watching it grow and blossom into what is currently available. Looking forward to more projects from the Author.
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I simply cannot pass Leena. The fights are absurd, they just want you to play in one specific way and no other. With so limiting fights yet you have some fights that are impossible win until something is triggered, like holding on until a certain round but you don't know that and all you do is mindlessly try try and try. AND STORY MODE DOESN'T EVEN WORK!!! I couldn't even skip fights that were supposed to be skipable by story mode.
when testing the game out, it seems a good story... and it really does
have a great story, the author even torture the player to its limits
what they learn in battle.
as I beat the game in around 10 hours + 3-4 hours of losing battles,
I really enjoy the game with puzzles and story.
as you need to watch very carefully and use your healing, attack,
defense and corruption nicely as you might only be happen to
have 1 mistake or less in order to win the battle.
each battle is a tight one to win it, but it is one of the best
battle mechanics and hardest I ever did.
while there is no level/exp to earn, you keep the base you have.
as there is no def on players and enemies, but use a pattern to
follow closely which is used for winning or losing the battle!
I recommend everyone for a good story or test their battle skills
in this game as you never see it before :)
i had a blast playtesting this through its development and watching it grow and blossom into what is currently available. Looking forward to more projects from the Author.